More isn’t always better

RISE OF MANKIND II: Sid Meier’s Civilization IV is probably one of the most (perhaps even the most) brilliant strategy game ever conceived. The game has spawned quite a few interesting mods that change the game just a bit, or completely throw about the gameplay. One of the biggest Civ4 mods out there is Rise of Mankind, and I chose to try out its second installement.
Rise of Mankind 2 aims to rewrite Civ4 in order to create a more realistic and advanced experience. New features have been added, new techologies have been put into the tech tree, and new units and civilizations add to the flavour of the game. In addition, the graphics have been slightly improved to add some eye candy.
The gameplay in Civ4 was already very polished, especially after adding the two official expansion packs. Tinkering with the game mechanics to improve the game is therefore a difficult and dangerous task. And Rise of Mankind 2 succeeds to some extent.
There are a few interesting and innovative additions. I do like the idea of a revolution watch. If you do not pay enough attention to the needs, demands and happiness of your citizens (both in individual cities and nation wide) you may experience riot uprising, revolution and even civil war.
This indeed adds realism, but at the same time it tends to get more annoying than entertaining. It happens too easily, too often, and especially at the start of the game it breeds constant irritation. This feature really needs some polishing.
Civics are more numerous this time around, perhaps too numerous. It takes time to understand what the different civics do, and there is no way you will be able to keep them all in mind when choosing your strategy. They have simply become tiresomely complex. More is not always better.
Features that were already there in the original game, have been improved. You can now keep track of when your cities will spawn a great person via a progress bar, which is a nice touch. Also, you may now set your budget spending percentage in units of fives, instead of the original tens, to enable more fine tuning of your financial spending.
The overall impression of Rise of Mankind 2 is, regrettably, overkill. The developer has made an attempt to put too much in there, and at the same time have not payed enough attention to gameplay polishing and balance.
After hours of playing Rise of Mankind, it all boils down to the fact that the original is still better.











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