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Posts Tagged ‘Mario’

Oh no, now we’re going to feel stuff again

December 5, 2009 Leave a comment

In a recent press conference about Mass Effect 2, it is obvious that emotions play a crucial part in Bioware’s upcoming deep space RPG shooter. This is according to statements from CEO Ray Muzyka.

There will be memorable and emotional moments, emotional connection to the Mass Efffect storyline, emotional characters and simply a down-right emotional gmmeplay.

There are a lot of emotions going about, not doubt about it. Someting that makes a bitter taste in my mouth. Not because I’m an emotionless bastard (I do actually cry sometimes, like when my little brother accidentally pulled out the power plug as I had just finished off King Bowser in Super Mario Bros. 3 for the first time and was finally going to watch the ending).

I just don’t… care… about video game characters. And it’s just that I can still recall the last time I heard a developer brag about emotions in his awsome new game.

That’s right, Peter Molyneux. I did not enjoy having to keep my spouse happy when I’d rather kill hobbes, and I did not fall in love with your dog. In fact, I killed your dog.

How’s that for emotional, eh?

What the hell is that?

November 23, 2009 2 comments

This has got to be the weirdest and definitly most awsome musical instrument I’ve seen in a while. I usually don’t have an musical instrument fetish, but this one totally stole my heart. I know little about it, other than it’s called a theremin, and that it uses radio waves going through the device and through you body. Obviously you can manipulate the pitch by changing your arms’ distance from the theremin.

I guess this is what they used to make that horribly awsome, yet horribly cliché UFO sound effect from all those low budget thirties science fiction films.

If I were to teach myself one really useless piece of know-how for the rest of my life, it would have to be to learn how to play the theremin. And I want to learn how to play these songs.

Mario, where are you?

November 20, 2009 Leave a comment

Why, oh why, don’t they make commercials for games like this anymore? I would buy that game no matter how bad it was. That, my firends, is brilliant marketing. The eighties were the days.

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